Below are some renders of the characters clothes. In this animation i'm going to be using a feature within Maya called nCloth. It basically allows me to turn 3d meshes into cloth objects and have them drape over the characters.
Because the clothes have to be simulated over the characters they won't be added until the end when the animation has been done. It's then a matter of "caching" the simulation so I can render!
I've also included some of the sketches that came from research into different types of clothes. I wanted the clothes to reflect a bit of nostalgic quality, what I mean but this is as if they're from the early 90's / before now :P
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